lockeshor
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2bac3a9e22
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AI: add debug breakpoint for kiro so I can analyze variables
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2026-10-08 20:16:35 -04:00 |
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lockeshor
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9db6c1b50b
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HUMAN: start actually displaying things
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2026-10-08 20:09:19 -04:00 |
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lockeshor
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f0864afa0e
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progress being made, commiting to save
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2026-10-08 19:38:50 -04:00 |
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lockeshor
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5cc27ae5fa
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start working on Controller phase, and pulling logic together
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2026-10-08 01:25:56 -04:00 |
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lockeshor
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9860908777
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bug fixes, add logic for random bait selection
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2026-10-08 01:11:15 -04:00 |
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lockeshor
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61a6b199f7
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HUMAN: continue implementing upgrades
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2026-10-07 13:48:05 -04:00 |
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lockeshor
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130e62b326
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HUMAN: little bit of work during TA time
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2026-10-07 13:22:59 -04:00 |
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lockeshor
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35c67d5b59
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oops, add time log
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2026-10-07 00:30:51 -04:00 |
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lockeshor
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9eaff2d837
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define most app variables and begin working on skill check logic
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2026-10-07 00:29:07 -04:00 |
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lockeshor
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1fad510038
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add saveState management
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2026-10-07 00:03:06 -04:00 |
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lockeshor
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9d14bc56b2
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fill out creatures file and implement loadCreatures
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2026-10-06 23:56:14 -04:00 |
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lockeshor
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be3516f9c7
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AI: create outline for main game logic
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2026-10-06 23:31:46 -04:00 |
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lockeshor
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9106f6e58d
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HUMAN: last prep before outline from AI
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2026-10-06 23:28:54 -04:00 |
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lockeshor
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318c475c74
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rename initial prompt
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2026-10-05 20:17:46 -07:00 |
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lockeshor
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af9402c5be
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Update ai_prompts/policy.txt
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2026-10-05 20:17:10 -07:00 |
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lockeshor
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4e477bb055
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Add ai_prompts/policy.txt
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2026-10-05 20:15:26 -07:00 |
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lockeshor
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0f4296245f
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add fish options
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2026-10-05 21:48:58 -04:00 |
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lockeshor
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66e5b50ef2
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HUMAN: prepare project for development
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2026-10-05 12:29:20 -04:00 |
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lockeshor
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ec0979f2bb
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Update spec-sheet.md
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2026-10-05 09:10:44 -07:00 |
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lockeshor
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4995857366
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add spec in case it gets deleted, adding more in a second though
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2026-10-05 09:03:28 -07:00 |
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