working demo
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<html><head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<meta http-equiv="Content-Style-Type" content="text/css">
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<title>Choose Your Own Adventure</title>
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<meta name="Generator" content="Cocoa HTML Writer">
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<meta name="CocoaVersion" content="2685.7">
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<style type="text/css">
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p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px Helvetica}
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</style>
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<script id="discord:component-embed" type="application/json">
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{
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"component": {
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"type": 17,
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"accent_color": 16711680,
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"components": [
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{
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"type": 10,
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"content": "{{CurrText}}\n{{Choices}}"
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}
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]
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}
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}
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</script>
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<meta property="og:type" content="website">
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<meta name="twitter:card" content="summary_large_image">
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<meta name="theme-color" content="#5865f2">
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</head>
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<body>
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<p class="p1">test</p>
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</body></html>
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@@ -0,0 +1,41 @@
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<html><head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<meta http-equiv="Content-Style-Type" content="text/css">
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<title>Choose Your Own Adventure</title>
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<meta name="Generator" content="Cocoa HTML Writer">
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<meta name="CocoaVersion" content="2685.7">
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<style type="text/css">
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p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px Helvetica}
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</style>
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<script id="discord:component-embed" type="application/json">
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{
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"component": {
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"type": 17,
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"accent_color": 16711680,
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"components": [
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{
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"type": 10,
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"content": "{{CurrText}}\n{{Choices}}"
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},
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{
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"type": 14,
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"spacing": 1,
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"divider": true
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},
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{
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"type": 10,
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"content": "type s/0/[choice] where [choice] is your selected option to choose your path!"
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}
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]
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}
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}
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</script>
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<meta property="og:type" content="website">
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<meta name="twitter:card" content="summary_large_image">
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<meta name="theme-color" content="#5865f2">
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</head>
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<body>
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<p class="p1">test</p>
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</body></html>
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import json
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from flask import Flask, request, render_template
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app = Flask(__name__)
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@app.route("/")
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def game():
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gamecode = request.args.get('code')[:-1]
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#return open("page copy.html", "r").read()
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#print(buildHTML(gamecode))
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return buildHTML(gamecode)
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def buildHTML(gamecode):
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with open("story.json", "r") as f:
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print("\n\n")
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story = json.loads(f.read())
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nodeName = "start"
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for action in gamecode:
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nodeName = story[nodeName]["choices"][int(action) - 1]["next"]
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print(action, nodeName)
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info = story[nodeName]
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currText = info["text"]
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choices = ""
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for i in range(len(info["choices"])):
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choice = info["choices"][i]
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choices += f"{(i + 1) * 10}: " + choice["text"] + "\\n"
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print(str(request.user_agent) + "\n",currText,choices)
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with open('page.html', "r") as page:
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return page.read().replace("{{CurrText}}", currText.replace('"', '\\"')).replace("{{Choices}}", choices.replace('"', '\\"'))
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if __name__ == '__main__':
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app.run(debug=True, port=1387)
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{
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"start": {
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"text": "You stare at the computer screen, wondering what it could mean. The words on the screen confuse you: \"aubrey is coming.\" A link below reads: \"hide\", or you can choose to decline.",
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"choices": [
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{
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"text": "Click the link",
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"next": "click_link"
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},
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{
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"text": "Click \"decline\"",
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"next": "death"
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}
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]
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},
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"click_link": {
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"text": "SHES HERE! RUN",
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"choices": [
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{
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"text": "RUN",
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"next": "escape"
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},
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{
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"text": "eh ill just wait here",
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"next": "death"
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}
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]
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},
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"escape": {
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"text": "You did it! you survived aubrey!!",
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"choices": [
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{
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"text": "return to start",
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"next": "start"
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}
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]
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},
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"death": {
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"text": "Aubrey got you. its over.",
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"choices": [
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{
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"text": "return to start",
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"next": "start"
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}
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]
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}
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}
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+148
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{
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"start": {
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"text": "Willow wants water. She screams at the top of her lungs. What do you do?",
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"choices": [
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{
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"text": "Carefully open the room door and try to slip in.",
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"next": "try_slip_door"
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},
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{
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"text": "Forget Willow is in there and open the door normally.",
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"next": "forget_and_open"
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}
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]
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},
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"try_slip_door": {
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"text": "Willow pokes her little head out, and tries to squeeze past your feet.",
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"choices": [
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{
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"text": "Punt her into the room.",
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"next": "punt_willow"
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},
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{
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"text": "Gently grab her as you open the door.",
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"next": "gentle_willow"
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}
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]
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}
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,
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"forget_and_open": {
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"text": "Willow speeds past you and runs down the hallway at mach speed. She flies past you like a little racecar!",
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"choices": [
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{
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"text": "Shout \"WILLOW! GET BACK HERE\" and run after her.",
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"next": "scream_after_her"
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},
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{
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"text": "Give up and walk into the room to grab her water bottle.",
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"next": "get_water_bottle"
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}
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]
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},
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"punt_willow": {
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"text": "She begins to visciously attack your toes. She rules this room, shes gonna force you to get water one way or another.",
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"choices": [
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{
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"text": "All hail willow and grab her bottle.",
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"next": "hail_willow"
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},
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{
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"text": "This cat is crazy - run out of the room and slam the door shut, leaving her there",
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"next": "leave_willow_crazy"
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}
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]
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},
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"gentle_willow": {
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"text": "She snuggles into your arms and happily has paw-paw time.",
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"choices": [
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{
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"text": "Get her water bottle.",
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"next": "get_water_bottle"
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},
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{
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"text": "Get her water bottle.",
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"next": "get_water_bottle_fail"
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}
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]
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},
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"scream_after_her": {
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"text": "You sprint down the hall, are able to capture her, setting her back in her laundry basket.",
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"choices": [
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{
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"text": "grab her water bottle and go to the kitchen",
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"next": "get_water_bottle"
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}
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]
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},
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"hail_willow": {
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"text": "Yes. Willow is the diva of the room. There's only one clear option now.",
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"choices": [
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{
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"text": "Get her water bottle.",
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"next": "get_water_bottle"
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}
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]
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},
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"leave_willow_crazy": {
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"text": "Silly silly player - never neglect a cats needs. Especially willow.",
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"choices": [
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{
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"text": "Try again.",
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"next": "start"
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}
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]
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},
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"get_water_bottle_fail": {
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"text": "Silly you, you grabbed the wrong water bottle. She only likes the other one!",
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"choices": [
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{
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"text": "Get the right water bottle.",
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"next": "get_water_bottle"
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},
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{
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"text": "Ignore her water bottle preference.",
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"next": "ignore_preference"
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}
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]
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},
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"ignore_preference": {
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"text": "Silly silly player - Willow bites you and you die.",
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"choices": [
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{
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"text": "Try again. You are kitty butt.",
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"next": "start"
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}
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]
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},
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"get_water_bottle": {
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"text": "You get willow's water bottle, and move to the kitchen sink to put water in.",
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"choices": [
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{
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"text": "Fill with cold water.",
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"next": "cold_water"
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},
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{
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"text": "Fill with hot water.",
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"next": "hot_water"
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}
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]
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},
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"cold_water": {
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"text": "Yay! You pour it into Willow's water dish and she drinks it happily. The end! you win!",
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"choices": [
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{
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"text": "Play again?",
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"next": "start"
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}
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]
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},
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"hot_water": {
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"text": "Silly silly player - why would Willow want hot water?",
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"choices": [
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{
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"text": "Try again.",
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"next": "get_water_bottle"
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}
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]
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}
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}
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