Commit Graph
18 Commits
Author SHA1 Message Date
lockeshor f8d9299d74 add quality of life and some shop visuals 2026-10-08 23:59:29 -04:00
lockeshor 0b9607d236 push for quick break 2026-10-08 23:15:27 -04:00
lockeshor e472800bc9 set specific BASEURL for images 2026-10-08 22:43:57 -04:00
lockeshor 1d7ca8c3af HUMAN: update time, pausing for now. visuals are looking great! 2026-10-08 21:42:50 -04:00
lockeshor 1092940b3f push salesman png 2026-10-08 20:56:50 -04:00
lockeshor 4998c30165 push image so i can test grabbing 2026-10-08 20:28:28 -04:00
lockeshor 41459d9b78 AI: add esc to exit 2026-10-08 20:21:10 -04:00
lockeshor 2bac3a9e22 AI: add debug breakpoint for kiro so I can analyze variables 2026-10-08 20:16:35 -04:00
lockeshor 9db6c1b50b HUMAN: start actually displaying things 2026-10-08 20:09:19 -04:00
lockeshor f0864afa0e progress being made, commiting to save 2026-10-08 19:38:50 -04:00
lockeshor 5cc27ae5fa start working on Controller phase, and pulling logic together 2026-10-08 01:25:56 -04:00
lockeshor 9860908777 bug fixes, add logic for random bait selection 2026-10-08 01:11:15 -04:00
lockeshor 61a6b199f7 HUMAN: continue implementing upgrades 2026-10-07 13:48:05 -04:00
lockeshor 130e62b326 HUMAN: little bit of work during TA time 2026-10-07 13:22:59 -04:00
lockeshor 9eaff2d837 define most app variables and begin working on skill check logic 2026-10-07 00:29:07 -04:00
lockeshor 1fad510038 add saveState management 2026-10-07 00:03:06 -04:00
lockeshor 9d14bc56b2 fill out creatures file and implement loadCreatures 2026-10-06 23:56:14 -04:00
lockeshor be3516f9c7 AI: create outline for main game logic 2026-10-06 23:31:46 -04:00