lockeshor
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1092940b3f
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push salesman png
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2026-10-08 20:56:50 -04:00 |
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lockeshor
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4998c30165
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push image so i can test grabbing
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2026-10-08 20:28:28 -04:00 |
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lockeshor
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41459d9b78
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AI: add esc to exit
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2026-10-08 20:21:10 -04:00 |
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lockeshor
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2bac3a9e22
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AI: add debug breakpoint for kiro so I can analyze variables
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2026-10-08 20:16:35 -04:00 |
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lockeshor
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9db6c1b50b
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HUMAN: start actually displaying things
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2026-10-08 20:09:19 -04:00 |
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lockeshor
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f0864afa0e
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progress being made, commiting to save
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2026-10-08 19:38:50 -04:00 |
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lockeshor
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5cc27ae5fa
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start working on Controller phase, and pulling logic together
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2026-10-08 01:25:56 -04:00 |
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lockeshor
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9860908777
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bug fixes, add logic for random bait selection
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2026-10-08 01:11:15 -04:00 |
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lockeshor
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61a6b199f7
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HUMAN: continue implementing upgrades
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2026-10-07 13:48:05 -04:00 |
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lockeshor
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130e62b326
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HUMAN: little bit of work during TA time
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2026-10-07 13:22:59 -04:00 |
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lockeshor
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9eaff2d837
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define most app variables and begin working on skill check logic
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2026-10-07 00:29:07 -04:00 |
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lockeshor
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1fad510038
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add saveState management
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2026-10-07 00:03:06 -04:00 |
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lockeshor
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9d14bc56b2
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fill out creatures file and implement loadCreatures
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2026-10-06 23:56:14 -04:00 |
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lockeshor
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be3516f9c7
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AI: create outline for main game logic
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2026-10-06 23:31:46 -04:00 |
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