lockeshor
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d5bf00cceb
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fix image width
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2026-10-10 16:22:13 -04:00 |
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lockeshor
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6b6cd0842f
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add more debug
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2026-10-10 16:19:24 -04:00 |
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lockeshor
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9ef96a1606
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replace placeholders with correct fish images
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2026-10-10 16:14:17 -04:00 |
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lockeshor
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2fba806a43
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playtesting
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2026-10-09 14:20:41 -04:00 |
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lockeshor
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5eefcd9f3b
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preload images at the start to feel snappier
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2026-10-09 11:17:09 -04:00 |
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lockeshor
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8d742b89cf
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AI: adjust balance + HUMAN: add time to show the pattern and fix a filename
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2026-10-09 11:01:50 -04:00 |
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lockeshor
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66802216fd
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HUMAN: LAST COMMIT BEFORE AI REBALANCE (for rollback)
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2026-10-09 10:50:47 -04:00 |
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lockeshor
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a954cb0fbc
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HUMAN: its bedtime its mostly done, ill run prompt 5 tomorrow to fix up some gameplay and luck
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2026-10-09 01:54:33 -04:00 |
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lockeshor
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ba1a8e5230
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pish icons im so tired im almost done
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2026-10-09 01:40:37 -04:00 |
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lockeshor
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9f3bde4fe8
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push surprise png, continue work on display logic
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2026-10-09 00:33:54 -04:00 |
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lockeshor
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1010be435a
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push fail.png and catch display logic
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2026-10-09 00:16:35 -04:00 |
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lockeshor
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f8d9299d74
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add quality of life and some shop visuals
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2026-10-08 23:59:29 -04:00 |
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lockeshor
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0b9607d236
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push for quick break
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2026-10-08 23:15:27 -04:00 |
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lockeshor
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e472800bc9
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set specific BASEURL for images
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2026-10-08 22:43:57 -04:00 |
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lockeshor
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1d7ca8c3af
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HUMAN: update time, pausing for now. visuals are looking great!
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2026-10-08 21:42:50 -04:00 |
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lockeshor
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1092940b3f
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push salesman png
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2026-10-08 20:56:50 -04:00 |
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lockeshor
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4998c30165
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push image so i can test grabbing
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2026-10-08 20:28:28 -04:00 |
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lockeshor
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41459d9b78
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AI: add esc to exit
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2026-10-08 20:21:10 -04:00 |
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lockeshor
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2bac3a9e22
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AI: add debug breakpoint for kiro so I can analyze variables
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2026-10-08 20:16:35 -04:00 |
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lockeshor
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9db6c1b50b
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HUMAN: start actually displaying things
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2026-10-08 20:09:19 -04:00 |
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lockeshor
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f0864afa0e
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progress being made, commiting to save
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2026-10-08 19:38:50 -04:00 |
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lockeshor
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5cc27ae5fa
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start working on Controller phase, and pulling logic together
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2026-10-08 01:25:56 -04:00 |
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lockeshor
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9860908777
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bug fixes, add logic for random bait selection
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2026-10-08 01:11:15 -04:00 |
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lockeshor
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61a6b199f7
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HUMAN: continue implementing upgrades
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2026-10-07 13:48:05 -04:00 |
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lockeshor
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130e62b326
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HUMAN: little bit of work during TA time
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2026-10-07 13:22:59 -04:00 |
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lockeshor
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9eaff2d837
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define most app variables and begin working on skill check logic
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2026-10-07 00:29:07 -04:00 |
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lockeshor
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1fad510038
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add saveState management
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2026-10-07 00:03:06 -04:00 |
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lockeshor
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9d14bc56b2
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fill out creatures file and implement loadCreatures
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2026-10-06 23:56:14 -04:00 |
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lockeshor
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be3516f9c7
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AI: create outline for main game logic
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2026-10-06 23:31:46 -04:00 |
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