playtesting
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@@ -149,7 +149,7 @@ def onAppStart(app):
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# - skill-check state placeholders (cursor angle, bars, speed, result)
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# - app.stepsPerSecond for the game loop cadence
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# Delegates to the smaller setup helpers below to keep this readable.
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app.debug = True
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app.debug = False
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#DRAWING CONSTANTS
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app.width = 600
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@@ -561,6 +561,7 @@ def redrawAll(app):
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drawDebug(app)
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#my self-hosted gitea repo also stores the image files, very convienient
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#necessary because docs say that drawImage requires a url (which is weird but whatever)
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BASE_IMAGE_URL = "https://gitea.lockeshor.com/lockeshor/15112-fishing-miniproject/raw/branch/main/sprites/"
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#REMINDERS:
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@@ -1 +1 @@
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{"cash": 44.0, "owned_baits": ["Worms"], "owned_upgrades": [], "current_bait": "Worms"}
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{"cash": 26.0, "owned_baits": ["Worms"], "owned_upgrades": [], "current_bait": "Worms"}
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@@ -1,5 +1,5 @@
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###############################################
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Total Time: 500 minutes
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Total Time: 530 minutes
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###############################################
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###############################################
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@@ -73,3 +73,11 @@ End Time: 1:55 am
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Duration: 25 + 60 + 55 = 140 minutes
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Description: finish pretty much most of the project, all the view phase stuff is in and render properly, also gave me the opportunity to fully playtest and chase down bugs
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###############################################
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###############################################
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Date: 09-Oct
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Start Time: 10:50am
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End Time: 11:20 am
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Duration: 30 minutes
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Description: turn off debug, playtest, run prompt5 and playtest new balancing.
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###############################################
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